Give Your Student a Pencil – Ultimate Guide Why We Give Pencils, One Tweet at a Time

If you are reading edutwitter, I’m sure to bet that you have seen a slow-burning debate over pencils or even this article from tolerace.org. More precisely, “Should teachers unconditionally give a student a pencil in class?” I have collected more than 100 Tweets and have curated the conversation with some amazing responses for you to enjoy. First of all, we must reside in two camps, … Continue reading Give Your Student a Pencil – Ultimate Guide Why We Give Pencils, One Tweet at a Time

That Terrible Gamification Problem

An old and very bad idea I had was the gamification of the overland trails and something called the Indian Removal Act. Yes, I made the same mistake 20 years ago and is what John Meehan is selling today in his new book, “EDrenaline Rush.”  Yes, it is actually called Edrenaline Rush and this picture is from his Twitter Profile. And yes, you guessed it, … Continue reading That Terrible Gamification Problem

The Three Buckets of Reporting

Reporting student progress to parents is tricky and the daily work to make it happen can be laborious. Fortunately, making sense of the whole picture doesn’t have to be. The three buckets of reporting is a simple way to think about the three main modalities we have as teachers and schools to report to parents, with the buckets bein; report cards, individual pieces and portfolios. … Continue reading The Three Buckets of Reporting

Design thinking in education has a massive hole in it: the skills designers have.

This is not another article looking to take down a trend in education. No. This is a statement of how much further a great idea is still to come. Should Design Thinking, in capital letters, manage to survive the great pendulum of time and trends in education, then it needs itself to iterate. See, my call to a new universal design model as one example … Continue reading Design thinking in education has a massive hole in it: the skills designers have.

Hostile Design In Schools

When recently listening to the podcast 99 Percent Invisible by Roman Mars, I was struck by the concept of Unpleasant Design or Hostile Design. In it, the radio producers described an idea in architecture and design where unwanted behavior was being deterred through design. For example, spikes might be embedded in a city building window ledge so the homeless can’t lay there, or high pitched sounds only … Continue reading Hostile Design In Schools